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DELIMETCH

Solo · FREE PLAY

Nurikabe

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Logic & numbers
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Game guide · DELIMETCH

Nurikabe: learn through an example

Read the aim of Nurikabe, then make your first move. Create one connected sea around numbered islands of exactly the stated size, without a 2×2 sea block. Check the relevant rule before repeating a move. Read the objective before making your first input. Use the example below to understand a decision.

Play ten compact 5×5 puzzles. Some boards begin with fixed shaded sea cells.

One thing to notice as you play

Compare the worked example with your own position. Use the reasoning, not an answer copied from a different board. Keep the objective visible.

Aim for this result

Create one connected sea around numbered islands of exactly the stated size, without a 2×2 sea block. An attractive position is not enough unless the goal is met. Keep the controls in easy reach.

Making your moves

  1. Shade sea squares and leave islands white.
  2. Every island contains exactly one clue.
  3. Different islands cannot meet along an edge.
  4. Check puzzle verifies sizes, connectivity and forbidden sea blocks.

Using the playing area

Click or tap squares or graph edges. Number boards include a digit pad. Undo reverses the previous change; Check puzzle validates the solution. A careful first action helps you become familiar with the layout. Use one clear input at a time.

See the idea in action

An island labelled 1 is already complete, so its edge neighbours must be sea. Focus on why the action is allowed, not only its outcome. Choose a deliberate next step.

A useful caution

Two numbered islands may not merge into one. Compare the situation with the worked example. Read one step at a time and try it on the playing area. Match the instruction to the control you use.

Further help with the game

While reading the Guide, what is the goal of Nurikabe?

Keep this in mind: Create one connected sea around numbered islands of exactly the stated size, without a 2×2 sea block.

While reading the Guide, how do I control Nurikabe?

Keep this in mind: Click or tap squares or graph edges. Number boards include a digit pad. Undo reverses the previous change; Check puzzle validates the solution.

While learning, what example helps explain Nurikabe?

Keep this in mind: An island labelled 1 is already complete, so its edge neighbours must be sea.

As a new player, what should I watch out for in Nurikabe?

For clarity: Two numbered islands may not merge into one.

On this playing page, what format does Nurikabe offer?

Play ten compact 5×5 puzzles. Some boards begin with fixed shaded sea cells.

On this playing page, which play mode does Nurikabe use?

For clarity: The mode on this page is Solo. Same-device play uses one screen; this game library does not provide internet matchmaking.

Where should I start with Nurikabe?

Keep this in mind: Shade sea squares and leave islands white.

While reading the Guide, do I need an account or a payment for Nurikabe?

For clarity: No player account or payment is needed. Game scores are recreational results, not cash prizes.

For a quick reminder, how can I find Nurikabe again?

Use the Games list or save this game page in your browser bookmarks. The Guide is linked from the playing page.

As a new player, how do I report an issue with Nurikabe?

Use the contact form and include the game name, browser, device and the actions that led to the issue. Do not send passwords or payment details.

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