Game guide · DELIMETCH
Making your first moves in Forty Thieves Solitaire
Before making a move, check the cards in view. Build eight suit foundations from ace to king. Select cards directly on the tableau and work through a full solo deal. Check the relevant controls before continuing. Look at the complete hand before deciding. Move one card at a time; build down in the same suit. Empty columns accept one card. Check the relevant controls before continuing.
Two decks, ten columns, single-pass stock, no recycle. Free solo play, no wagering.
Practice with a purpose
Use the rule sheet as a reference. Select a face-up card and then the destination pile or Empty slot. Return to the explanation when a decision is unclear.
Your goal
Build eight suit foundations from ace to king. The same rule applies on a phone and on a computer. Take a moment to read the table.
How a round unfolds
- Move one card at a time; build down in the same suit. Empty columns accept one card.
- Select a face-up card and then the destination pile or Empty slot.
- Move exposed cards onto suit foundations in the stated rank order.
- Undo reverses a choice. New deal shuffles again.
Making selections and moves
Click or tap cards and piles. Wide tableaus scroll inside the game; use Undo, Hint and New deal where shown. Return to the explanation when a decision is unclear. Keep the active rule in mind.
A useful example
A club 5 can move onto a club 6, but a whole run cannot move together. Use another round to revisit a decision.
A mistake to avoid
Before making a move, check the cards in view. Random deals are not guaranteed solvable. A hint is a legal move, not a winning strategy. Use another round to revisit a decision.
More answers before you play
What is the aim?
Build eight suit foundations from ace to king. For a calm first round, focus on one decision. Check the relevant controls before continuing.
How do I use the controls?
Click or tap cards and piles. Wide tableaus scroll inside the game; use Undo, Hint and New deal where shown. Take a moment to read the table. The same rule applies on a phone and on a computer.
Which format is available?
Two decks, ten columns, single-pass stock, no recycle. Free solo play, no wagering. Take a moment to read the table. The same rule applies on a phone and on a computer.
What should I check before a move?
Random deals are not guaranteed solvable. A hint is a legal move, not a winning strategy. Begin with the objective. Use another round to revisit a decision.
Can you give an example?
A club 5 can move onto a club 6, but a whole run cannot move together. A clear plan starts with the current position. Return to the explanation when a decision is unclear.
What completes a round?
Build eight suit foundations from ace to king. Keep the active rule in mind. Check the relevant controls before continuing.
Which controls should I use?
Click or tap cards and piles. Wide tableaus scroll inside the game; use Undo, Hint and New deal where shown. Take a moment to read the table. Use another round to revisit a decision.
Which version is played here?
Two decks, ten columns, single-pass stock, no recycle. Free solo play, no wagering. Before making a move, check the cards in view. The same rule applies on a phone and on a computer.
Does play involve an account or cash?
No. Play is free, without registration, deposits, bets or cash prizes. Keep the active rule in mind. Take the next action only when the current step is clear.
What completes a round?
Build eight suit foundations from ace to king. Before making a move, check the cards in view. Use another round to revisit a decision.