Game guide · DELIMETCH
Gin Deadwood Practice: from controls to your first round
Work at your own pace. Find the minimum value of unmatched cards after choosing non-overlapping Gin melds. Return to the explanation when a decision is unclear. Treat this as a chance to practise one rule. Start a 10-question session. Read the visible rule label and wild rank, if shown. Take the next action only when the current step is clear.
500 stored and rule-checked questions; ten questions per session. Questions can repeat across sessions. Practice is solo, with no rating, cash reward or account.
Practice beyond the first move
Work at your own pace. Aces are low and worth 1; faces count 10; other cards count their face value. Use another round to revisit a decision.
What counts as success
Find the minimum value of unmatched cards after choosing non-overlapping Gin melds. The same rule applies on a phone and on a computer. Treat this as a chance to practise one rule.
How a round unfolds
- Start a 10-question session. Read the visible rule label and wild rank, if shown.
- Aces are low and worth 1; faces count 10; other cards count their face value.
- Study the complete hand before answering. Enter a whole-number point value.
- Read the explanation after submitting. Each question accepts one submitted answer.
- Continue to the tenth question for a session score; start another session for a new selection.
Using the playing area
Tap the answer buttons or selected card; the deadwood exercise uses a numeric input. Next question appears after an answer. Use another round to revisit a decision. Use the rule sheet as a reference.
A closer look at one example
Example hand: 7♠ 9♥ 7♥ 8♣ 9♦ A♦ A♠ 10♦ 2♠ 8♥. The minimum is 38 points. Unmatched cards: 7♠, 8♣, 9♦, A♦, A♠, 10♦, 2♠. Aces count 1, face cards 10; a card may belong to only one meld. Take the next action only when the current step is clear.
Notice this detail
A clear plan starts with the current position. One card cannot be part of a run and a set at the same time. Take the next action only when the current step is clear.
If you are unsure
What is the aim?
Find the minimum value of unmatched cards after choosing non-overlapping Gin melds. Keep the active rule in mind. Check the relevant controls before continuing.
How do I use the controls?
Tap the answer buttons or selected card; the deadwood exercise uses a numeric input. Next question appears after an answer. A clear plan starts with the current position. Check the relevant controls before continuing.
Which format is available?
500 stored and rule-checked questions; ten questions per session. Questions can repeat across sessions. Practice is solo, with no rating, cash reward or account. Before making a move, check the cards in view. Use another round to revisit a decision.
What should I check before a move?
One card cannot be part of a run and a set at the same time. Begin with the objective. Use another round to revisit a decision.
Can you give an example?
A spare Ace and 7 that fit no meld contribute 8 deadwood points. Look at the complete hand before deciding. Check the relevant controls before continuing.
How many questions are available?
This exercise contains 500 stored questions. A session selects ten without repeating within that session. Treat this as a chance to practise one rule. The same rule applies on a phone and on a computer.
Can I change a submitted answer?
No. Read the explanation, then continue. Start another session to practise again. Keep the active rule in mind. Check the relevant controls before continuing.
Are the answers checked against the rules?
Aces are low and worth 1; faces count 10; other cards count their face value. Work at your own pace. Take the next action only when the current step is clear.
Will I always see new cards?
No. The bank is finite, so another session may include a previously played question. Use the rule sheet as a reference. The same rule applies on a phone and on a computer.
What does the score measure?
The score is the number of correct answers in this ten-question session. It is not a skill certificate or a prediction of match results. Look at the complete hand before deciding. Return to the explanation when a decision is unclear.