Game guide · DELIMETCH
Sokoban: from controls to your first round
Make Sokoban your next activity in the game library. Push every crate onto a target. Check the relevant rule before repeating a move. Identify the playing area and the controls you need. Look at what changes after your first action.
Push two crates onto their targets in compact 7×7 rooms. The starting layouts can be solved; an unhelpful push may still trap a crate.
Try a more deliberate round
Before your first action, say what you are trying to achieve. Then compare the result with the goal. Use the example to check your reasoning.
What you are aiming for
Push every crate onto a target. An attractive position is not enough unless the goal is met. Follow this game’s rules rather than another version’s.
From the start of a round
- Move through empty floor.
- Push one crate into empty space.
- Never pull or push two at once.
- Undo a deadlock and continue.
Input guidance
Arrow keys or direction buttons. On a smaller screen, keep the active part of the board within view. Make sure you are interacting with the game rather than the surrounding page.
Learn from a sample situation
A crate in a non-target corner cannot be recovered by pulling. Compare this with the rule that governs the move. Read the matching step again.
Pay attention to this rule
Consider the player’s access behind crates. Read the feedback to see why an action did not have the expected result. Before your first action, say what you are trying to achieve. Then compare the result with the goal.
Questions that come up during play
When I return, what is the goal of Sokoban?
Here is the relevant explanation: Push every crate onto a target.
For my first round, how do I control Sokoban?
Here is the relevant explanation: Arrow keys or direction buttons.
When I return, what example helps explain Sokoban?
Here is the relevant explanation: A crate in a non-target corner cannot be recovered by pulling.
As a new player, what should I watch out for in Sokoban?
Here is the relevant explanation: Consider the player’s access behind crates.
While reading the Guide, what format does Sokoban offer?
Keep this in mind: Push two crates onto their targets in compact 7×7 rooms. The starting layouts can be solved; an unhelpful push may still trap a crate.
For this browser game, which play mode does Sokoban use?
Keep this in mind: The mode on this page is Solo. Same-device play uses one screen; this game library does not provide internet matchmaking.
While learning, where should I start with Sokoban?
Keep this in mind: Move through empty floor.
Do I need an account or a payment for Sokoban?
The key detail is this: No player account or payment is needed. Game scores are recreational results, not cash prizes.
On this playing page, how can I find Sokoban again?
Here is the relevant explanation: Use the Games list or save this game page in your browser bookmarks. The Guide is linked from the playing page.
For a quick reminder, how do I report an issue with Sokoban?
Use the contact form and include the game name, browser, device and the actions that led to the issue. Do not send passwords or payment details.