Game guide · DELIMETCH
Pure Sequence Practice: instructions and practice
Before making a move, check the cards in view. Identify same-suit consecutive cards without substituting jokers. Return to the explanation when a decision is unclear. Look at the complete hand before deciding. Start a 10-question session. Read the visible rule label and wild rank, if shown. Check the relevant controls before continuing.
500 stored and rule-checked questions; ten questions per session. Questions can repeat across sessions. Practice is solo, with no rating, cash reward or account.
Something to practise
Before making a move, check the cards in view. A wild-rank card can be natural in a pure sequence; a printed joker cannot. Take the next action only when the current step is clear.
What the game asks you to do
Identify same-suit consecutive cards without substituting jokers. Take the next action only when the current step is clear. Take a moment to read the table.
The order of play
- Start a 10-question session. Read the visible rule label and wild rank, if shown.
- A wild-rank card can be natural in a pure sequence; a printed joker cannot.
- Study the complete hand before answering. Choose Valid or Not valid.
- Read the explanation after submitting. Each question accepts one submitted answer.
- Continue to the tenth question for a session score; start another session for a new selection.
The controls to know
Tap the answer buttons or selected card; the deadwood exercise uses a numeric input. Next question appears after an answer. The same rule applies on a phone and on a computer. Take a moment to read the table.
A useful example
Example hand: 3♣ 2♣ A♣. Wild rank 10. The printed ranks are consecutive in one suit, with no joker substitution. Use another round to revisit a decision.
A mistake to avoid
Use the rule sheet as a reference. Do not call a group pure merely because its ranks look close. Use another round to revisit a decision.
Clarifying the way this game works
What is the aim?
Identify same-suit consecutive cards without substituting jokers. Begin with the objective. Take the next action only when the current step is clear.
How do I use the controls?
Tap the answer buttons or selected card; the deadwood exercise uses a numeric input. Next question appears after an answer. A clear plan starts with the current position. Take the next action only when the current step is clear.
Which format is available?
500 stored and rule-checked questions; ten questions per session. Questions can repeat across sessions. Practice is solo, with no rating, cash reward or account. Before making a move, check the cards in view. Check the relevant controls before continuing.
What should I check before a move?
Do not call a group pure merely because its ranks look close. A clear plan starts with the current position. Return to the explanation when a decision is unclear.
Can you give an example?
With 4 wild, 3♥ 4♥ 5♥ is still pure because 4♥ is used naturally. Use the rule sheet as a reference. Return to the explanation when a decision is unclear.
How many questions are available?
This exercise contains 500 stored questions. A session selects ten without repeating within that session. Work at your own pace. Check the relevant controls before continuing.
Can I change a submitted answer?
No. Read the explanation, then continue. Start another session to practise again. Begin with the objective. Take the next action only when the current step is clear.
Are the answers checked against the rules?
A wild-rank card can be natural in a pure sequence; a printed joker cannot. For a calm first round, focus on one decision. Take the next action only when the current step is clear.
Will I always see new cards?
No. The bank is finite, so another session may include a previously played question. Before making a move, check the cards in view. Return to the explanation when a decision is unclear.
What does the score measure?
The score is the number of correct answers in this ten-question session. It is not a skill certificate or a prediction of match results. Look at the complete hand before deciding. Use another round to revisit a decision.